Sean's house to check his roof as he's having some leaking here and there. And since I was going to be over his house we used that as a chance to get in another game. I've been wracking up a good many here lately! They are all tests so far as I'm still trying to get a feel for what I like and what changes have been made. Sean is still testing lists for a Tourney. In these games I've really liked the fliers (who doesn't? unless you are the guy without any blah), so I went with a BA with IG allies. Using a Storm Raven and 2 Vendettas. I also tried out the Sang Guard and Dante, always nice to have an extra scoring unit and Dante's Surgical Strike is sweet. I also wanted to see how my DC w/ Bolters in a Drop Pod would work in 6th.
It was another 5 Obj game and was the Corner Deploy. He went first and there was no night fighting. Right from the get go I knew the dice were against me. 1 to see who goes first and that was the first 1 of MANY sadly. I mean it was pathetic really. In the first two rounds his artillery (he was playing Chaos w/ IG allies) never missed. I mean not once!! In two rounds I lost a 6 man JP Squad, Command Squad, 2 squads of 10 Vets in Chams.. well the one squad barely lasted to the third. The Drop Pod (thankfully not destroyed at least) was delayed and the Fliers didn't come in till round three. The scout squad was wiped out in three along with the last bit of the Vet Squad. I was about to quit, it was that bad and I figured what was the point. All I had left was the DC in the pod and Dante, 5 Sang guard and a Sang Priest. But I said screw it .. might as well continue and actually it worked out for me. Though I think the Sang Guard are cursed, everytime I use them I roll horrible. It's true. Their gold armour has some kind of ancient mummy curse on them or something!
I figured since I really had nothing to lose I dropped the DC on one of his objs to my right, right on top of a squad of Chaos marines. I also dropped Dante and his crew right in the middle of his blobed guys. He had moved enough guys out of an area I could land right in front of his Artillery Battery. Thanks to no scatter I got right in there and though I had 3 infernus pistols I could only pop one Griffin. The DC fired into the Chaos dudes and another show of terrible rolls I think I killed one marine (not with the Infernus Pistol on their either. That rolled a 1 to wound.. awesome). So now I was going to have to weather a ton of fire on the Dante Squad and the DC would be taking a lot of heat as well. Thankfully I was in area terrain so I got a cover save which was nice as he was loaded up with Plasma. I put the Sang Priest behind the Guard hoping the 2+ saves would save him. I had two squads of 10 C marines blast away with 2 plasma and a ton of bolters. They also had Auto Cannons as did the IG near me. He rolled and rolled but thankfully the ones didn't overwhelm my rolling and I only lost 1 Sang Guard. 2